In the game the player slips into the role of a patient who is caught in a coma-nightmare and the challenge is to find a way to wake up without getting caught by "the phantom". Meanwhile there are Turkers that make you really feel the interaction with some game elements and make the experience as close to reality and as horrifying as possible.
The game was showcased at Gamescom 2014 in hall 10.2 booth F014 and there was an amazing amount of people there to play it.
It also received Special Award Recognition in the category "Games" at the German Multimedia Award. You can read more about this Wheelchair Madness here: http://www.mb21.de/p3825837473_777.html
Aztecfox also testet it and made a short interview with the team, which can be seen here: